Those items can spawn in
Locked Chest,
Bomb Chest and
Vault Room.
Passive Items
Icon |
Name |
Description |
Weight |
Effect |
Quality
|
|
Dad's Key Ring |
Which one again? |
1.0/1.0 |
- A stacking chance builds up to activate
Dad's Key when this item procs. The chance starts at 0% and grows by:
- Clearing rooms (+12.5%)
- Taking Damage (+33.4%)
- When clearing a room, the chance is attempted and if successful uses Dad's Key and the chance is reset to 0%. Otherwise, does nothing (Random key trinket displayed).
- When taking damage, if the chance is currently above 100% then Dad's Key is used and the chance is reset to 0%.
|
|
|
Gold Plated Battery |
Money = Charge |
1.0/1.0 |
- Hold the active item button to spend 5
Coins on 1 charge of your active item.
|
|
|
Fruit Flies |
They've got the good stuff |
1.0/1.0 |
- Summons 3
Fruit Flies to grow with you. Each room clear, each fly gains a stacking 3% chance to burst into a random fruit, spawning a sleeping baby Fruit Fly.
- Sleeping Fruit Flies will wake up after 2 rooms.
|
|
|
Four Leaf Clover |
Luck = Power |
1.0/1.0 |
|
|
|
A Second Thought |
Time means nothing now |
1.0/1.0 |
|
|
|
Hysteria |
Easily overwhelmed |
0.1/1.0 |
- +0.05 Fire Delay per living enemy or boss.
- +0.25 Tears per living boss.
|
|
|
Greedy Glance |
All the eye can see is yours |
1.0/1.0 |
- When your tears touch a
Bomb, key or Coin, collect the pickup.
- When your tears touch an unlocked chest, open the chest.
|
|
Active Items
Icon |
Name |
Charges |
Description |
Weight |
Effect |
Quality
|
|
Max's Head |
 |
I wish.. |
1.0/1.0 |
|
|
|
Black Mushroom |
 |
It smells sleepy |
1.0/1.0 |
|
|
|
Arcade Ticket |
 |
Game time? |
1.0/1.0 |
- If an unentered
Arcade Room is on the stage, teleport to it.
- Otherwise, if used in an arcade:
- 90% chance to spawn a random pickup/collectible.
- 10% chance to spawn a
red coin.
- If used outside of an arcade, spawns 1
Penny.
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|